Published: Thu, November 08, 2018
Electronics | By Shannon Stone

Diablo 2 Producer Addresses Diablo Immortal Controversy

Diablo 2 Producer Addresses Diablo Immortal Controversy

The primary source of disappointment for fans is that there was no Diablo IV announcement.

"We are very proud that Blizzard Entertainment has chosen us to help bring one of their largest game franchises to mobile", said Mr. William Ding, Chief Executive Officer and Director of NetEase.

Following last week's Diablo Immortal announcement, fans have found unique ways to poke fun at the upcoming mobile game, now hailed as "a slap in the face" from Blizzard.

With its announcement this past Friday, Diablo Immortal represents a creative new step in the long-running Blizzard franchise. We're also hardcore Diablo PC and console fans.

He followed up that information with: "We still have multiple Diablo teams working on multiple unannounced Diablo projects". The story takes place between Diablo 2 and Diablo 3. Angry fans pushed into BlizzCon's Q&A sessions to vent directly to the development team, while others flooded the company's social media channels with comments in an attempt to be heard.

Diablo Immortal was announced on November 2nd during the inaugural conference of the BlizzCon 2018, the reception by the public was rather lukewarm, mainly due to the disappointment regarding the missed reveal of Diablo IV.

0commentsThere's still a lot of doubt behind Immortal, but hopefully Blizzard will have more answers for us soon.

Regardless of how you feel about Diablo Immortal, sometimes you just have to appreciate a good dunk when you see one.

"We were talking earlier today about how a large group of the Diablo community are PC gamers, and they came to Blizzard through PC, and they love the PC platform, and we love it too".

Blizzard may want to rethink one of their announcements over the weekend.

The publishing giant revealed Diablo Immortal, a co-production between Blizzard and its Chinese publishing partner NetEase, on-stage at its annual Blizzcon and - predictably - the fans are not happy with this. It's a big initiative for us across Blizzard, and you can expect to see more mobile titles from us spanning all of our IPs at some point in the future. Apparently after Diablo: Immortal was unveiled, another announcement video was planned to air.

Blizzard's Mark Cheng has since responded, saying that he doesn't "think mobile should be a dirty word".

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